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Mercenaries

Physics ParallexMapping Shockwave Audio Documentation

After being taught the basics of games development and how to make a game without game engines, we now make use of readily avaliable game engines and libraries to help push the quality of our games.

This game puts you as a pilot of a spaceship to destroy a very tough spacecraft in the center of an arena, top scroller style. It is complete with focus on special effects.


Name: Programming with Game Engines
CodeName: Mercenaries
Release Date: February 1st, 2008

Developers: 2 programmers 1 designer
Platform: PC (Windows)
Software: C++/DirectX, OGRE, Ageia Physx, FMOD, Maya, Adobe Photoshop